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When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Abilities, attacks, weakness & resistance
Other cards from Modern Horizons 2
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Out of Time (MH2 #442) is a white enchantment from Modern Horizons 2 that untaps all creatures when it enters and then phases those creatures out until the enchantment leaves. Its enter trigger also places a time counter on the enchantment for each creature phased out, and it has Vanishing so a counter is removed each upkeep and the enchantment is sacrificed when the last is removed. The effect can temporarily remove creatures from the game state—preventing them from being targeted, attacking, blocking, or providing continuous effects—so it can protect creatures or disrupt opponents’ boards depending on timing.
Catalog pricing data as of 22 Apr 2026, 08:41