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Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
Abilities, attacks, weakness & resistance
Other cards from Mirrodin
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Solar Tide (MRD 24) is a white rare sorcery from Mirrodin. It lets you choose to destroy either all creatures with power 2 or less or all creatures with power 3 or greater, with an Entwine option to sacrifice two lands to choose both. The modal choice and Entwine make it a board‑clear tool that can be used defensively or to reset opposing creature bases depending on board composition.
Catalog pricing data as of 19 Apr 2026, 07:39