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As this enchantment enters, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Abilities, attacks, weakness & resistance
Other cards from Mirage
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Null Chamber (MIR-31) is a World Enchantment from the Mirage set. As it enters, you and a chosen opponent each name a nonbasic land card; spells with those names can’t be cast and lands with those names can’t be played. Because it has the World supertype, it replaces any existing World enchantment when it enters the battlefield.
Catalog pricing data as of 19 Apr 2026, 09:06