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Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Abilities, attacks, weakness & resistance
Other cards from Mirage
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Flare (MIR 176) is a red instant from the Mirage set. It deals 1 damage to any target and grants the controller a card draw at the beginning of the next turn's upkeep. The single-point damage plus delayed card advantage makes it a small removal or ping option with minor long-term value.
Catalog pricing data as of 27 Apr 2026, 15:41