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Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of this creature.
Abilities, attacks, weakness & resistance
Other cards from Mirage
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Emberwilde Djinn (MIR-172) is a red Creature — Djinn from the Mirage expansion. It has flying and an upkeep-trigger that lets the active player pay {R}{R} or 2 life to gain control of it. The card serves as a powerful but politically risky flying creature that can swing board position if opponents choose not to pay to seize it.
Catalog pricing data as of 3 May 2026, 04:17