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Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Abilities, attacks, weakness & resistance
Other cards from Mirage
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Delirium (MIR 260) is an uncommon instant from Mirage that costs {1}{B}{R}. It taps a target creature an opponent controls, forces that creature to deal damage equal to its power to its controller, and prevents all combat damage to and by that creature this turn. The card must be cast during an opponent's turn and tapping is part of the effect so it can target already-tapped creatures.
Catalog pricing data as of 2 May 2026, 12:12