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{B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn.
Abilities, attacks, weakness & resistance
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Armorer Guildmage (MIR-156) is a 1/1 Human Wizard creature card. It has two tap-activated abilities that, for one black or one green mana plus tapping, grant +1/+0 or +0/+1 to a target creature until end of turn. Debuted in the Mirage expansion in October 1996.
Catalog pricing data as of 13 Apr 2026, 01:17