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At the beginning of each player's upkeep, this artifact deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by this artifact this turn.
Abilities, attacks, weakness & resistance
Other cards from Mercadian Masques
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Barbed Wire (MMQ 287) is an uncommon artifact from Mercadian Masques. At the beginning of each player's upkeep it deals 1 damage to that player and you can pay {2} to prevent the next 1 damage that would be dealt by the artifact that turn. Its effect is a repeating source of incremental damage useful in attrition or political plays and interacts with damage prevention timing.
Catalog pricing data as of 18 Apr 2026, 13:28