
Description, catalog fields, rules text, and how it plays—in one place.
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Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, this creature deals 3 damage to you. When you control no lands, sacrifice this creature.
Abilities, attacks, weakness & resistance
Other cards from Masters Edition IV
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Serendib Djinn (ME4-61) is a blue Creature — Djinn from Masters Edition IV. It has flying and a triggered upkeep that forces you to sacrifice a land each turn, with an extra 3 damage to you if that land is an Island. Its upkeep drawback creates a strong deck-building constraint and can lead to self-sacrifice when you control no lands, shaping its role as a high-impact but tempo-costly threat.
Catalog pricing data as of 1 May 2026, 08:21