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White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.
Abilities, attacks, weakness & resistance
Other cards from Masters Edition IV
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Gloom (ME4-83) is a black enchantment reprinted in Masters Edition IV that raises costs for white spells and white enchantment activated abilities. Its continuous effect makes white spells cost an additional {3} to cast. The card also increases the activation cost of any activated ability on a white enchantment by {3}, changing interaction dynamics against white strategies.
Catalog pricing data as of 18 Apr 2026, 10:30