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This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw.
Abilities, attacks, weakness & resistance
Other cards from Masters Edition III
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Divine Intervention (ME3-8, foil) is a white enchantment from Masters Edition III. It enters the battlefield with two intervention counters and when the last counter is removed the game immediately ends in a draw. Because of that rare, game-ending effect it is primarily a niche or combo piece rather than a mainstay in most decks.
Catalog pricing data as of 14 Apr 2026, 14:08