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When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Abilities, attacks, weakness & resistance
Other cards from Masters 25
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Mesmeric Fiend (A25 #97) is a 1/1 black Creature — Nightmare Horror from Masters 25. When it enters the battlefield you exile a nonland card from an opponent’s hand, and when it leaves the battlefield that card is returned to its owner’s hand. Its enter/leave interaction creates temporary hand disruption that can steal a key card until the Fiend is removed.
Catalog pricing data as of 30 Apr 2026, 09:57