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{4}{U}: Target creature can't be blocked this turn.
Abilities, attacks, weakness & resistance
Other cards from Masters 25
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Coralhelm Guide (A25-49) is a Common creature card — a 2/1 Merfolk Scout Ally from Masters 25. It has an activated ability for {4}{U} that makes a target creature unblockable for the turn. The card functions as a cheap evasive creature and provides a repeatable way to enable damage or bypass blockers in blue-based decks.
Catalog pricing data as of 17 Apr 2026, 18:35