
Description, catalog fields, rules text, and how it plays—in one place.
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Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Abilities, attacks, weakness & resistance
Other cards from Magic Origins
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Wild Instincts (ORI-206) is a green sorcery from Magic Origins. It gives a target creature you control +2/+2 until end of turn and has it fight a target creature an opponent controls. The card enables tempo swings by both boosting your creature and forcing an exchange of damage with an opponent's creature.
Catalog pricing data as of 22 Apr 2026, 06:27