
Description, catalog fields, rules text, and how it plays—in one place.
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Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Abilities, attacks, weakness & resistance
Other cards from Magic Origins
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The Great Aurora (ORI-179) is a green mythic sorcery from the Magic Origins set. When it resolves, each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards, and may put any number of lands from their hand onto the battlefield. The spell exiles itself as part of its resolution and can result in players drawing or losing the game if libraries are insufficient.
Catalog pricing data as of 3 May 2026, 23:19