
Description, catalog fields, rules text, and how it plays—in one place.
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Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Abilities, attacks, weakness & resistance
Other cards from Magic 2015
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Act on Impulse (M15-126) is a red sorcery from the Magic 2015 core set. It exiles the top three cards of your library and lets you play those exiled cards until end of turn, with normal cost payment and timing requirements. The card can be used to access extra resources or a land for the turn, but lands can only be played this way if you have not already used your land drop.
Catalog pricing data as of 2 May 2026, 14:24