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This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw.
Abilities, attacks, weakness & resistance
Other cards from Legends
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Divine Intervention (LEG-8) is a white enchantment from the Legends expansion. It enters with two intervention counters and removes one each upkeep; when the last is removed its triggered ability causes the game to end in a draw. The card functions as a unique stall/alternative-out effect that can force a draw if it remains on the battlefield long enough.
Catalog pricing data as of 24 Apr 2026, 16:06