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Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
Abilities, attacks, weakness & resistance
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Temur Charm (KTK-208) is a three-color Instant from Khans of Tarkir that offers three modal effects. One mode gives a creature you control +1/+1 and makes it fight a target creature you don’t control, the second mode is a conditional counter unless its controller pays {3}, and the third mode prevents creatures with power 3 or less from blocking that turn. Debuted in Khans of Tarkir as a Temur-aligned modal instant.
Catalog pricing data as of 25 Apr 2026, 10:39