
Description, catalog fields, rules text, and how it plays—in one place.
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Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Abilities, attacks, weakness & resistance
Other cards from Khans of Tarkir
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Rush of Battle (KTK 19) is a white sorcery from Khans of Tarkir that costs {3}{W}. It gives all your creatures +2/+1 until end of turn and grants lifelink to Warrior creatures you control for that turn. This card serves as both a combat pump for wide boards and a way to convert Warrior damage into life gain.
Catalog pricing data as of 20 Apr 2026, 08:07