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This land enters tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice this land: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Abilities, attacks, weakness & resistance
Other cards from Kaldheim
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Skemfar Elderhall (KHM‑268) is a land from the Kaldheim expansion that enters the battlefield tapped and taps for G. It has an activated ability costing 2BBG, tap, and sacrifice to give up to one target creature you don’t control -2/-2 until end of turn and create two 1/1 green Elf Warrior tokens, and this ability can only be activated as a sorcery. The card can serve as both mana fixing and a late-game token generator or creature removal tool depending on deck needs.
Catalog pricing data as of 17 Apr 2026, 15:48