
Description, catalog fields, rules text, and how it plays—in one place.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Abilities, attacks, weakness & resistance
Other cards from Kaldheim
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Showdown of the Skalds (KHM 229 foil) is an Enchantment — Saga from Kaldheim. Its first chapter exiles the top four cards of your library and lets you play them until the end of your next turn, and later chapters reward casting spells that turn by putting +1/+1 counters on a creature you control. The card supports midrange and aggressive strategies by providing temporary card advantage plus incremental creature growth over the turn it’s active.
Catalog pricing data as of 5 May 2026, 01:31