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Target attacking creature gets +3/+3 and gains trample until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Kaldheim
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Run Amok (KHM 147, foil) is a red instant from Kaldheim that costs {1}{R}. It gives target attacking creature +3/+3 and trample until end of turn. This spell is typically used to push damage through or to turn a favorable combat into a lethal one.
Catalog pricing data as of 2 May 2026, 22:50