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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Abilities, attacks, weakness & resistance
Other cards from Kaldheim
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A-Fall of the Impostor (KHM A-208) is an enchantment — Saga from the Kaldheim expansion. It places a +1/+1 counter on up to one target creature during its first two chapters and then exiles an opponent's creature with the greatest power on its third chapter. Its green-white color identity and {G}{W} mana cost support creature-focused or anthem-style strategies.
Catalog pricing data as of 27 Apr 2026, 23:29