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Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
Abilities, attacks, weakness & resistance
Other cards from Kaladesh
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Die Young (KLD #76, Foil) is a black sorcery from Kaladesh that interacts with the set's energy mechanic. As it resolves you gain two energy counters and may pay any amount of energy to give a target creature −1/−1 until end of turn for each energy paid. It serves as a versatile removal or tempo tool by converting stored energy into incremental creature suppression.
Catalog pricing data as of 5 May 2026, 00:04