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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Abilities, attacks, weakness & resistance
Other cards from Jumpstart
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Tandem Tactics (JMP-135) is a common white instant from the Jumpstart set that costs {1}{W}. It gives up to two target creatures +1/+2 until end of turn and also grants you 2 life when it resolves. The spell can be cast with no targets to still gain the life, but if cast with targets that are illegal on resolution none of its effects will occur.
Catalog pricing data as of 2 May 2026, 13:04