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Defender {7}: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
Abilities, attacks, weakness & resistance
Other cards from Jumpstart
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Roving Keep (JMP-480) is an Artifact Creature — Wall from the Jumpstart expansion. It has Defender and a paid activated ability for {7} that gives it +2/+0, trample, and allows it to attack that turn as though it didn't have defender. Its high base stats and ability let it serve both as a large blocker and a late-game attacker when you can pay the activation cost.
Catalog pricing data as of 3 May 2026, 04:40