
Description, catalog fields, rules text, and how it plays—in one place.
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Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Jumpstart
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Assault Formation (JMP-378) is a green enchantment from Jumpstart that changes how creatures assign combat damage. Each creature you control assigns combat damage equal to its toughness rather than its power, and it has activated abilities to let a defender attack and to grant creatures +0/+1 until end of turn. The card supports toughness-based attackers and defensive bodies trading more favorably in combat and can enable surprise attacks by creatures with defender.
Catalog pricing data as of 3 May 2026, 09:45