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Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
Abilities, attacks, weakness & resistance
Other cards from Jumpstart: Historic Horizons
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Smell Fear (J21-638) is a green sorcery from Jumpstart: Historic Horizons that costs {1}{G} and carries the Fight and Proliferate keywords. It directs a creature you control to fight up to one target creature you don't control, then proliferates to add additional counters where applicable. The card functions as a two-for-one tempo play by forcing combat between creatures and advancing counter-based strategies.
Catalog pricing data as of 28 Apr 2026, 05:40