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Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Abilities, attacks, weakness & resistance
Other cards from Jumpstart: Historic Horizons
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Savage Swipe (J21-630) is a green common sorcery from Jumpstart: Historic Horizons. As it resolves, if the targeted creature you control has power exactly 2 it gets +2/+2 until end of turn, and then it fights a target creature you don’t control. The spell requires you to choose both targets when casting and interaction with illegal targets can prevent the pump or the fight.
Catalog pricing data as of 2 May 2026, 12:55