
Jumpstart: Historic Horizons · #179
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{4}{U}: Target creature can't be blocked this turn.
Abilities, attacks, weakness & resistance
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Coralhelm Guide (J21‑179) is a 1/2 blue Creature — Merfolk Scout Ally from Jumpstart: Historic Horizons. It has an activated ability for {4}{U} that makes a target creature unblockable for the turn. Its role is to enable evasive attacks or set up damage-based synergies by removing blockers for a specific attacker.
Catalog pricing data as of 28 Apr 2026, 12:31