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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Abilities, attacks, weakness & resistance
Other cards from Jumpstart 2022
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Make a Stand (J22-211) is a white instant from Jumpstart 2022 that affects creatures you control. It gives your creatures +1/+0 and indestructible until end of turn, protecting them from destroy effects and lethal damage that would otherwise remove them. This card functions as both a combat trick to push damage and a defensive response to board wipes.
Catalog pricing data as of 2 May 2026, 14:35