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Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Judgment
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Lost in Thought (JUD 45, foil) is an Enchantment — Aura from the Judgment set that targets a creature. Enchanted creature can't attack or block and its activated abilities can't be activated unless its controller exiles three cards from their graveyard to ignore the restriction until end of turn. This card functions as a tempo and control piece by neutering a creature and forcing the opponent to pay a graveyard cost to restore its utility.
Catalog pricing data as of 5 May 2026, 04:34