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Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Invasion
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Savage Offensive (INV-162) is a red sorcery from the Invasion expansion. It gives your creatures first strike until end of turn and, if you paid its green kicker, also grants them +1/+1 until end of turn. The spell supports combat-oriented strategies by enabling favorable damage assignment and occasional pumped attacks when kicked.
Catalog pricing data as of 28 Apr 2026, 17:53