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Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Abilities, attacks, weakness & resistance
Other cards from Invasion
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Psychic Battle (Invasion 68, Rare) is a blue enchantment that intervenes whenever a player chooses one or more targets. When that happens, each player reveals the top card of their library and the player with the highest mana value among revealed cards may change the chosen target(s), with ties leaving targets unchanged. The replacement can alter any or all targets but cannot add illegal targets, change the number of targets, or cause Psychic Battle to trigger itself when targets are changed.
Catalog pricing data as of 4 May 2026, 18:20