
Description, catalog fields, rules text, and how it plays—in one place.
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You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Abilities, attacks, weakness & resistance
Other cards from Invasion
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Mages' Contest (INV 154, Rare) is a red instant from the Invasion expansion. It initiates a life-bid auction where players increase bids and the high bidder loses life equal to their bid, and if you win the bidding this card counters the target spell. The card functions as both a tempo/interaction piece by potentially countering an opponent's spell and as a resource-denial tactic that can trade life for card advantage.
Catalog pricing data as of 5 May 2026, 03:38