
Description, catalog fields, rules text, and how it plays—in one place.
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You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Abilities, attacks, weakness & resistance
Other cards from Invasion
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Mages' Contest (INV 154) is a red instant from the Invasion set. It initiates a bidding mini-game where you and the targeted spell's controller secretly increase a life bid, the high bidder loses that much life, and if you win the bid the targeted spell is countered. The card serves both as a countermagic tool conditional on winning the bid and as a potential direct-life interaction that can influence opponents' decision-making.
Catalog pricing data as of 3 May 2026, 22:46