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Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Abilities, attacks, weakness & resistance
Other cards from Innistrad: Midnight Hunt
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Light Up the Night (MID-356) is a red sorcery from Innistrad: Midnight Hunt that costs {X}{R}. It deals X damage to any target, or X+1 to a creature or planeswalker, and has a flashback cost of {3}{R} that requires removing X loyalty counters from planeswalkers you control. The flashback casting is restricted by normal sorcery timing and exiles the card when cast this way, changing how you can reuse the effect in later turns.
Catalog pricing data as of 25 Apr 2026, 09:29