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Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Abilities, attacks, weakness & resistance
Other cards from Innistrad: Double Feature
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Light Up the Night (DBL 146, Foil) is a red sorcery from Innistrad: Double Feature. It deals X damage to any target, or X+1 to a creature or planeswalker, and has Flashback for {3}{R} with an additional cost of removing loyalty counters from your planeswalkers. The flashback option lets you cast it again from your graveyard by paying its flashback cost and exiling it afterward, enabling additional damage opportunities late game.
Catalog pricing data as of 5 May 2026, 04:50