
Description, catalog fields, rules text, and how it plays—in one place.
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Flying When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Abilities, attacks, weakness & resistance
Other cards from Innistrad: Crimson Vow
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Wandering Mind (VOW 251, foil) is a creature — Horror from Innistrad: Crimson Vow that costs {1}{U}{R} and has flying. When it enters the battlefield you may reveal a noncreature, nonland card from the top six cards of your library and put it into your hand, then put the rest on the bottom in a random order. As a 2/1 with evasion and a card-selection effect, it fills an aggressive tempo role while smoothing draws for spell-heavy decks.
Catalog pricing data as of 30 Apr 2026, 14:29