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This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Abilities, attacks, weakness & resistance
Other cards from Innistrad: Crimson Vow
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Sundown Pass (VOW-266, foil) is a nonbasic land from Innistrad: Crimson Vow that produces red or white mana. It enters the battlefield tapped unless you already control two or more other lands, enabling faster mana in later turns. The card supports aggressive or dual-color red/white decks by smoothing early turns while providing flexible color fixing.
Catalog pricing data as of 2 May 2026, 22:01