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At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
Abilities, attacks, weakness & resistance
Other cards from Innistrad: Crimson Vow
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Glorious Sunrise (VOW 388) is a green enchantment from Innistrad: Crimson Vow. At the beginning of combat on your turn you choose one of four modes that can pump and grant trample to your creatures, temporarily make a land produce three green mana, draw a card if you control a creature with power 3 or greater, or grant you 3 life. The modal options provide flexible utility across aggressive, ramp, card advantage, or stabilizing lifegain roles in a deck.
Catalog pricing data as of 4 May 2026, 10:34