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Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Abilities, attacks, weakness & resistance
Other cards from Ice Age
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Soul Burn (ICE 161) is a common sorcery from Ice Age that costs {X}{2}{B}. It deals X damage to any target but restricts life gain to at most the amount of black mana spent, the target’s current toughness/loyalty or the player’s life total before damage. The card’s color restriction on X means only black and/or red mana may be spent to pay X, affecting how much life you can gain.
Catalog pricing data as of 26 Apr 2026, 01:44