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Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.
Abilities, attacks, weakness & resistance
Other cards from Ice Age
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Seraph (ICE-51) is a Rare Creature — Angel from the Ice Age expansion. It has flying and a triggered ability that returns a creature dealt damage by Seraph to the battlefield under your control at the beginning of the next end step. Because the returned creature’s continued presence is linked to Seraph’s control, players often build to protect Seraph to retain those acquired creatures.
Catalog pricing data as of 12 Apr 2026, 16:29