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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Abilities, attacks, weakness & resistance
Other cards from Ice Age
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Ray of Command (ICE-92) is a blue Instant from the Ice Age expansion. It untaps an opponent's creature and gives you control of it and haste until end of turn, and the creature is tapped when you lose control of it. This card is typically used as a tempo play to make an opponent's blocker or attacker work for you for a turn or to enable immediate attacks or activated abilities.
Catalog pricing data as of 29 Apr 2026, 12:21