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Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Abilities, attacks, weakness & resistance
Other cards from Ice Age
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Hot Springs (ICE-248) is a Green Enchantment — Aura from the Ice Age set that enchants a land you control. Enchanted land gains “{T}: Prevent the next 1 damage that would be dealt to any target this turn,” providing repeatable single-point prevention. This can serve a defensive utility role by protecting creatures, planeswalkers, or the player from incremental damage sources.
Catalog pricing data as of 29 Apr 2026, 11:30