
Description, catalog fields, rules text, and how it plays—in one place.
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Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Abilities, attacks, weakness & resistance
Other cards from Ice Age
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Game of Chaos (ICE-186) is a rare red sorcery from the Ice Age expansion. It repeatedly flips a coin to exchange life between you and a targeted opponent, doubling the life gained or lost each successive flip and allowing the winner or loser of each flip to decide whether to continue. The card functions as a high-variance life-swing engine that can escalate quickly or end after a single flip depending on coin results and player decisions.
Catalog pricing data as of 20 Apr 2026, 08:46