
Description, catalog fields, rules text, and how it plays—in one place.
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Flash Enchant creature you control When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Abilities, attacks, weakness & resistance
Other cards from Hour of Devastation
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Saving Grace (HOU-21 foil) is a white Enchantment — Aura from Hour of Devastation that grants flash and enchants a creature you control. When it enters the battlefield, all damage that would be dealt this turn to you and your permanents is redirected to the enchanted creature and it also gives that creature +0/+3. The aura can be cast at instant speed to protect your life total or key permanents by moving incoming damage onto a chosen blocker or sacrificial creature.
Catalog pricing data as of 5 May 2026, 08:21