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Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.
Abilities, attacks, weakness & resistance
Other cards from Historic Anthology 1
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Darksteel Reactor (HA1-20) is a rare artifact reprinted in Historic Anthology 1. It is indestructible, gains a charge counter at the beginning of your upkeep if you choose, and has a triggered ability that wins the game when it has twenty or more charge counters. Its role in a deck is as a long-term alternate win condition that typically requires protection and acceleration to reach twenty counters.
Catalog pricing data as of 25 Apr 2026, 13:42