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Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.
Abilities, attacks, weakness & resistance
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Conjurer's Ban (Guildpact #108, foil) is a white-black sorcery that lets you name a card. Until your next turn, spells with that name can’t be cast and lands with that name can’t be played, and you also draw a card. Its disruptive naming effect can lock out a single card from being played for a turn while providing card advantage.
Catalog pricing data as of 5 May 2026, 07:53