
Description, catalog fields, rules text, and how it plays—in one place.
eBay sold comps from the Vendor Tools public catalog — tap a condition below to filter sales, or refresh to pull new data into the catalog
No overview content for this card yet.
Abilities, attacks, weakness & resistance
Other cards from GRN Guild Kit
Share your thoughts on this card — condition, value, pull rates, etc.
to comment.
No comments yet. Be the first to share your thoughts.
Turn // Burn (GK1-45) is a split instant reprinted in the GRN Guild Kit that can be cast as either Turn (blue) or Burn (red) or fused for both. Turn makes a target creature lose all abilities and become a red Weird with base power/toughness 0/1 until end of turn, while Burn deals 2 damage to any target. When fused and both halves resolve, apply Turn’s effects first then Burn’s, allowing interaction with targets and timing across both halves.
Catalog pricing data as of 30 Apr 2026, 17:35